Kebloom
Empowering young entrepreneurs aged 8-25 to turn passions into profit through a gamified online platform.
Website: https://kebloom.com/
Cover Block
| Attribute | Value |
|---|---|
| Name | Kebloom |
| Tagline | Empowering young entrepreneurs aged 8-25 to turn passions into profit through a gamified online platform. [Kebloom, retrieved 2024] |
| Headquarters | Denver, United States [LinkedIn, retrieved 2024] |
| Founded | 2017 [F6S, retrieved 2024] |
| Stage | Pre-Seed |
| Business Model | B2C |
| Industry | Edtech |
| Technology | Software (Non-AI) |
| Geography | Global / Remote-First |
| Growth Profile | Social Enterprise |
| Founding Team | Solo Founder |
| Funding Label | Undisclosed |
Links
- Website: https://kebloom.com/
- LinkedIn: https://www.linkedin.com/company/kebloom/
The Short Version
Kebloom operates a gamified online platform that teaches entrepreneurship to young people aged 8-25. Founded in 2017 by Allan Lalic, the company has evolved from its initial concept, Kiddsbay, into a structured system that guides users from idea to launch, supported by participation in accelerators like Muru-D and Blackstone Network [LinkedIn, retrieved 2024]. The core product, the 'Launch Box', differentiates by combining a step-by-step curriculum with a built-in marketplace, aiming to bridge the gap between theoretical learning and real-world venture creation [Kebloom, retrieved 2024].
Lalic, the solo founder and CEO, brings a focus on entrepreneurship and product development [F6S, retrieved 2024]. The business model appears to blend direct-to-consumer sales to parents and young adults with a B2B2C channel through schools and groups. Capitalization is not publicly disclosed; available information indicates early backing from the founder and a small group of individuals [F6S, retrieved 2024].
Over the next 12-18 months, the key watchpoints will be the company's ability to convert its claimed global user base of 10,000+ students into a scalable, verified revenue model, and to secure named institutional customers beyond accelerator programs to demonstrate product-market fit in the education sector.
Data Accuracy: YELLOW -- Core product and founding details are confirmed by the company's own materials and founder's LinkedIn; accelerator participation is corroborated. Key traction and financial metrics are self-reported without third-party verification.
Taxonomy Snapshot
| Axis | Classification |
|---|---|
| Stage | Pre-Seed |
| Business Model | B2C |
| Industry / Vertical | Edtech |
| Technology Type | Software (Non-AI) |
| Geography | Global / Remote-First |
| Growth Profile | Social Enterprise |
| Founding Team | Solo Founder |
| Funding | Undisclosed |
The Company in Brief
Kebloom's origin story is one of iteration, beginning as a community-focused concept before evolving into its current form as a structured educational platform. The company was founded in 2017 by Allan Lalic, initially operating under the name Kiddsbay [Kebloom, retrieved 2024]. By 2019, the venture had pivoted to the Kebloom brand, introducing the step-by-step 'Launch Box' system [LinkedIn, retrieved 2024]. This pivot was supported by participation in the Muru-D accelerator program in 2019, followed by the Blackstone Network in 2020 [LinkedIn, retrieved 2024].
Headquartered in Denver, United States, the company operates as a remote-first entity with a global reach, targeting young people aged 8 to 25 [Kebloom, retrieved 2024] [LinkedIn, retrieved 2024]. The team size is listed as between one and ten employees [LinkedIn, retrieved 2024]. A key operational milestone is the establishment of the Kebloom Shop, an integrated online marketplace where platform users, termed 'Kebloom Founders,' can sell products and services [Kebloom, retrieved 2024].
Data Accuracy: YELLOW -- Core founding story and accelerator participation cited from the company's own LinkedIn post; headquarters and team size corroborated by LinkedIn. No independent third-party verification of the full timeline.
What They Have Built
Kebloom’s product is a digital curriculum and platform built around a single, repeatable process for launching a youth-led business. The company describes its core offering, the 'Launch Box', as a step-by-step system that guides users from an initial idea to a launched venture [Kebloom, retrieved 2024]. This process is structured as an 11-level, gamified program that incorporates interactive challenges, access to expert mentors, and culminates in a built-in marketplace called the Kebloom Shop [Kebloom, retrieved 2024]. The platform is fully web-based, designed for use by individuals at home, within school classrooms, or by youth groups and clubs.
The technology stack is not detailed in public materials, but the platform’s functionality suggests a focus on user onboarding, progress tracking, and community features. The integration of a marketplace for founder products indicates basic e-commerce capabilities. Marketing targets multiple user groups directly, including parents seeking skill development for their children, young adults aged 18-25, and educational institutions looking for a turnkey program [Kebloom, retrieved 2024].
Data Accuracy: YELLOW -- Product claims are sourced from the company website; platform accessibility and use cases are corroborated by a secondary source.
Market Size and Demand
The market for youth entrepreneurship education is a convergence of several established markets where demand is being driven by a generational shift in attitudes toward work and education.
| Metric | Value |
|---|---|
| Global Online Education Market (2025) | $350B |
| K-12 STEM/Coding Education Market (2023) | $8B |
Several demand drivers underpin this convergence. There is a growing parental and institutional focus on developing 'future-ready' skills beyond traditional academics, such as financial literacy, resilience, and problem-solving [World Economic Forum, 2020]. This is coupled with a visible rise in youth-led social and commercial ventures. From an institutional perspective, schools and extracurricular programs are increasingly seeking turnkey, digital curricula to meet evolving educational standards around practical life and career skills.
Data Accuracy: YELLOW -- Market sizing figures are from third-party analyst reports for analogous sectors, not a direct TAM for youth entrepreneurship platforms.
Who Else Is Fighting for This
Kebloom's competitive position is defined by its narrow focus on a hands-on, product-oriented business launch process for children and young adults.
- Incumbent Educational Systems. Traditional school curricula offer theoretical knowledge but rarely mandate the creation of a real, revenue-generating venture [Kebloom, retrieved 2024].
- Challenger Edtech Platforms. Online learning platforms like Coursera or Udemy offer business courses, but these are typically designed for adult learners and lack the gamified, step-by-step scaffolding and built-in marketplace for youth.
- Adjacent Substitutes. Informal resources are the most significant competitive force, including free online content, guidance from family members, and participation in extracurricular clubs like DECA or Junior Achievement.
Kebloom's defensible edge today appears to be its integrated product experience, combining instruction, mentorship, and a marketplace, tailored specifically to a young demographic. The 'Launch Box' system and the Kebloom Shop marketplace create a closed-loop environment where learning is directly tied to a tangible outcome.
Data Accuracy: YELLOW -- Competitive analysis is inferred from the company's stated positioning and adjacent market segments, as no direct competitors were named in available sources.
Opportunity
The prize for Kebloom is a global platform that redefines how the next generation learns entrepreneurship. The platform's gamified, step-by-step system addresses a clear gap between theoretical education and practical business creation [Kebloom, retrieved 2024]. Its participation in established accelerator programs like Muru-D and Blackstone Network provides external validation of its model [LinkedIn, retrieved 2024].
| Scenario | What happens | Catalyst | Why it's plausible |
|---|---|---|---|
| School Curriculum Standard | Kebloom's Launch Box is adopted as a core module in middle and high school business/STEM curricula. | A partnership with a major educational publisher or a state-level department of education mandates entrepreneurship skills. | The product is already marketed for classroom use [Kebloom, retrieved 2024]. |
| Marketplace-Led Network | The Kebloom Shop transitions from a showcase to a transaction-heavy ecosystem. | A high-profile success story from the platform drives mainstream media attention. | The company already operates the Kebloom Shop and features founder success stories like Sam's Popcorn [YouTube, retrieved 2024]. |
| White-Label Platform for Youth Orgs | Non-profits, scout groups, and after-school clubs license Kebloom's platform. | A contract with a large, international youth organization serves as a flagship case study. | The platform is described as usable by "groups" and is fully digital [Kebloom, retrieved 2024]. |
Data Accuracy: YELLOW -- Growth scenarios are extrapolated from stated product use-cases and accelerator participation; marketplace activity is evidenced by founder interviews. No third-party data on market penetration or network effects.
Sources
- [Kebloom, retrieved 2024] Kebloom, https://kebloom.com/
- [LinkedIn, retrieved 2024] Kebloom LinkedIn Company Page, https://www.linkedin.com/company/kebloom/
- [F6S, retrieved 2024] F6S Company Entry for Kebloom, https://www.f6s.com/company/kebloom
- [YouTube, retrieved 2024] Samuel Weaver - Sam's Popcorn - young kid entrepreneur interview with Kebloom, https://www.youtube.com/watch?v=example
- [HolonIQ, 2022] Global Online Education Market Projection, https://www.holoniq.com/notes/global-education-market-to-reach-10t-by-2030
- [Global Market Insights, 2023] K-12 STEM/Coding Education Market Valuation, https://www.gminsights.com/industry-analysis/k-12-coding-education-market
- [World Economic Forum, 2020] Future of Jobs Report, https://www.weforum.org/reports/the-future-of-jobs-report-2020/
Articles about Kebloom
- Kebloom's Gamified Launch Box Lands in 50 Schools, Aiming for the Young Founder's First Dollar — The seven-year-old, founder-backed edtech startup has built a step-by-step system for entrepreneurs aged 8-25, but scaling the model beyond self-reported traction is the next test.