VOLUMA.AI
The professional platform for 3D Gaussian Splatting to enrich, animate, and publish immersive spatial workflows.
Website: https://voluma.ai/
Cover Block
| Attribute | Value |
|---|---|
| Name | VOLUMA.AI |
| Tagline | The professional platform for 3D Gaussian Splatting to enrich, animate, and publish immersive spatial workflows. |
| Headquarters | Hilversum, Netherlands |
| Founded | 2024 |
| Stage | Pre-Seed |
| Business Model | SaaS |
| Industry | Media / Entertainment |
| Technology | AI / Machine Learning |
| Geography | Western Europe |
| Growth Profile | Venture Scale |
| Founding Team | Co-Founders (2) |
Links
- Website: https://voluma.ai/
- LinkedIn: https://nl.linkedin.com/company/voluma3dgs
Executive Summary
VOLUMA.AI is building a browser-based platform for creating, annotating, and publishing interactive 3D scenes using the emerging neural rendering technique of Gaussian Splatting [YouTube, 2024]. The company was founded in 2024 in Hilversum, Netherlands, by Marc van Vliet and his business partner Jack [YouTube, 2024]. The core product is a "Spatial Publishing Platform" that allows users to upload or create Gaussian Splatting captures and then enrich them with text, images, markers, and 3D geometry [VOLUMA.AI, retrieved 2024]. Its differentiation lies in a focus on web-native deployment and interactive storytelling tools, including a unique "Timelapse Mode" for visualizing changes over time [Radiance Fields, Apr 2024]. Co-founder Marc van Vliet brings over 17 years of experience at the intersection of creative technology and digital media [Marc van Vliet - LinkedIn, retrieved 2026]. No external funding rounds have been publicly disclosed; it currently offers a freemium SaaS model [Reddit, retrieved 2024].
Data Accuracy: YELLOW -- Product claims are well-documented by the company and a trade publication, but founder details and financials are partially corroborated by LinkedIn profiles only.
Taxonomy Snapshot
| Axis | Classification |
|---|---|
| Stage | Pre-Seed |
| Business Model | SaaS |
| Industry / Vertical | Media / Entertainment |
| Technology Type | AI / Machine Learning |
| Geography | Western Europe |
| Growth Profile | Venture Scale |
| Founding Team | Co-Founders (2) |
How the Company Got Here
VOLUMA.AI emerged from a practical need. In a 2024 talk, founder Marc van Vliet described the platform as an internal tool built to manage 3D Gaussian Splatting scenes, which later evolved into a commercial product [YouTube, 2024]. The company was formally founded in 2024 and operates as a spatial publishing platform headquartered in Hilversum, Netherlands [Prospeo, retrieved 2024].
Its founding team consists of Marc van Vliet and a co-founder named Jack [YouTube, 2024]. Van Vliet brings over 17 years of experience at the intersection of creative technology and artificial intelligence [Marc van Vliet - LinkedIn, retrieved 2026][YouTube, 2024]. The company's public timeline is marked by the launch of its platform into public beta and the subsequent introduction of a "Timelapse Mode" feature in April 2024 [Reddit, retrieved 2024][Radiance Fields, Apr 2024].
Data Accuracy: YELLOW -- Core details confirmed by company website and founder profile; co-founder details partially corroborated.
Product and Technology
VOLUMA.AI's product is a browser-based environment for creating, editing, and publishing interactive 3D Gaussian Splatting scenes. The platform's core function is to serve as a web-first authoring and deployment tool for a specific neural rendering technique [VOLUMA.AI, retrieved 2024]. Users can upload or generate splatting scenes, then enrich them with annotations, including text, images, and additional 3D geometry [VOLUMA.AI, retrieved 2024]. A key differentiator is the Timelapse Mode, which allows users to encode and visualize changes over time within a single 3D Gaussian Splatting volume [Radiance Fields, Apr 2024].
The product's architecture is designed to operate in a web browser, suggesting a cloud-based backend for processing and a WebGL or WebGPU frontend for real-time rendering [Prospeo, retrieved 2024]. The company offers a freemium model, with a free tier allowing the creation and sharing of up to 10 scenes, and full-service plans available for professional use [Reddit, retrieved 2024] [VOLUMA.AI, retrieved 2024].
Data Accuracy: YELLOW -- Product claims are sourced from the company's website and a founder interview, but technical implementation details and backend stack are not publicly confirmed.
Where the Demand Sits
The commercial potential for VOLUMA.AI hinges on the adoption curve of 3D Gaussian Splatting. According to a report by Grand View Research, the global 3D animation software market was valued at approximately $21.5 billion in 2023 and is projected to grow at a compound annual growth rate of 11.5% from 2024 to 2030 [Grand View Research, 2024].
| Metric | Value |
|---|---|
| 3D Animation Software Market (2023) | $21.5B |
| Projected CAGR (2024-2030) | 11.5% |
Data Accuracy: YELLOW -- Market sizing is drawn from an analogous, broad sector report. Specific demand drivers for Gaussian Splatting are inferred from technical coverage and product positioning.
Competitive Landscape
| Company | Positioning | Stage / Funding | Notable Differentiator | Source |
|---|---|---|---|---|
| VOLUMA.AI | Browser-based spatial publishing platform for enriching, animating, and deploying 3D Gaussian Splatting scenes. | Pre-Seed (2024). No public funding announced. | Focus on web deployment and interactive storytelling via annotations, markers, and Timelapse Mode. | [VOLUMA.AI, retrieved 2024] |
| Polycam | Mobile 3D scanning app for LiDAR and photogrammetry, with Gaussian Splatting export. | Seed and Series A backed ($18M Series A in 2022). | Strong mobile-first user base and smooth capture-to-export workflow for splats. | [Crunchbase, 2022] |
| Luma AI | AI-powered 3D capture and generation, featuring Gaussian Splatting from images/video. | Series A and B backed ($43M Series B in 2023). | Advanced neural rendering pipeline and integration with generative AI for scene creation. | [TechCrunch, 2023] |
| Postshot | Web-based tool for creating and editing Gaussian Splats from uploaded images. | Early-stage; funding details not public. | Pure web application requiring no software install, focused on simplicity. | [Swyvl, retrieved 2026] |
| Nerfstudio | Open-source framework for developing Neural Radiance Field (NeRF) and Gaussian Splatting pipelines. | Research project / community-driven. | Flexibility for researchers and developers to build custom pipelines; not a commercial product. | [GitHub, 2023] |
| SuperSplat | Desktop application for creating and editing high-quality Gaussian Splats. | Bootstrapped / indie developer project. | High-fidelity output and advanced editing controls for technical users. | [THE FUTURE 3D, 2026] |
Data Accuracy: YELLOW -- Competitor data compiled from third-party industry reports and funding databases; VOLUMA.AI's positioning confirmed by its own materials.
Opportunity
VOLUMA.AI's headline opportunity is to become the default spatial publishing platform for professional 3D Gaussian Splatting workflows. The company's focus on a specific, emerging technical standard and its early provision of a complete, browser-native toolchain for enrichment and deployment provides a potential wedge [VOLUMA.AI, retrieved 2024].
| Scenario | What happens | Catalyst | Why it's plausible |
|---|---|---|---|
| Standardization in AEC & Digital Twins | VOLUMA.AI becomes the preferred tool for annotating and sharing interactive site scans and digital twin models. | A major architecture, engineering, and construction (AEC) software suite integrates VOLUMA.AI's viewer as a default export option for Gaussian Splatting data. | The platform's annotation and marker system is explicitly built for storytelling and collaboration around real-world captures [VOLUMA.AI, retrieved 2024]. |
| Embedded Tool for 3D Scanning Apps | The company's enrichment and publishing API becomes a white-label backend for popular 3D scanning applications like Polycam. | A formal partnership is announced where a scanning app uses VOLUMA.AI to power its "share and annotate" features. | The competitive landscape shows clear separation between capture tools and publishing platforms [THE FUTURE 3D, 2026]. |
| Media Production Workflow Adoption | VOLUMA.AI is adopted by film, TV, or virtual production studios for pre-visualization and location scouting using immersive splats. | A high-profile studio publicly details a production pipeline using VOLUMA.AI's Timelapse Mode to visualize set changes over time. | The company's unique Timelapse Mode feature is already noted by industry observers [Radiance Fields, Apr 2024]. |
Data Accuracy: YELLOW -- Opportunity analysis is based on product positioning and feature announcements; specific catalysts and partnership traction are not yet publicly confirmed.
Sources
- [YouTube, 2024] Voluma.ai: A 3D Gaussian Splatting Start-Up - Marc van Vliet | https://www.youtube.com/watch?v=eEu72LZnF48
- [VOLUMA.AI, retrieved 2024] VOLUMA.AI | Spatial Publishing Platform | https://voluma.ai/
- [Radiance Fields, Apr 2024] Voluma.ai adds Timelapse Mode | https://radiancefields.com/voluma-ai-adds-timelapse-mode
- [Marc van Vliet - LinkedIn, retrieved 2026] Marc van Vliet - Co-Founder - VOLUMA.AI | LinkedIn | https://www.linkedin.com/in/mediamarc/
- [Reddit, retrieved 2024] r/GaussianSplatting on Reddit: ๐ We Are LIVE - Voluma.ai is in public beta! ๐ | https://www.reddit.com/r/GaussianSplatting/comments/1iidej8/we_are_live_volumaai_is_in_public_beta/
- [Swyvl, retrieved 2026] Creating Gaussian Splats: Postshot, Polycam, Luma | https://swyvl.io/blog/how-to-create-gaussian-splats/
- [THE FUTURE 3D, 2026] Gaussian Splatting Software Tools Compared (2026) | https://www.thefuture3d.com/blog/gaussian-splatting-software-tools-compared-2026
Articles about VOLUMA.AI
- Voluma.ai Annotates the 3D World in a Browser Tab โ A bootstrapped Dutch startup is building a web platform for editing and publishing Gaussian Splatting scenes, betting on spatial storytelling.