Totally Innovation Srl

AI SaaS for royalty-free personalized in-store audio experiences

Website: https://totallyinnovation.com

Cover Block

PUBLIC

Attribute Value
Name Totally Innovation Srl
Tagline AI SaaS for royalty-free personalized in-store audio experiences
Headquarters Bologna, Italy
Stage Pre-Seed
Business Model SaaS
Industry Media / Entertainment
Technology AI / Machine Learning
Geography Western Europe
Growth Profile Venture Scale
Founding Team Solo Founder
Funding Label Pre-seed
Total Disclosed ~$650,000 [Startupbusiness.it, 2024]

Links

PUBLIC

Executive Summary

PUBLIC

Totally Innovation Srl is an Italian startup attempting to replace traditional in-store music licensing with a subscription SaaS platform that generates custom, royalty-free audio content using AI. The immediate investor case rests on the potential to carve out a niche in the European retail media landscape by addressing a specific, high-friction cost center for businesses [Startupbusiness.it, 2024]. Founded by Francesco Tenti, a figure with a background in the independent music industry through his prior company Totally Imported, the venture leverages founder domain expertise to navigate the complex audio rights environment [RadioEmiliaRomagna]. The company's flagship product, Totally In Store, promises to eliminate fees from collecting societies like SIAE by providing AI-generated music, commercials, and messages tailored to a brand's identity [Startupbusiness.it, 2024].

To fund initial development and go-to-market efforts, the company closed a pre-seed round of approximately €600,000 (about $650,000) in 2024, backed by Italian entities including the state-owned Invitalia and Ventive Group [Startupbusiness.it, 2024]. The business model is a straightforward SaaS subscription, aiming for scalability across international retail markets. Over the next 12-18 months, the critical watchpoints will be the transition from a funded prototype to commercial deployments, the signing of initial reference customers to validate the value proposition, and the expansion of the currently minimal team beyond the founder.

Data Accuracy: YELLOW -- Core funding and product claims are reported by a single regional business outlet; founder background is corroborated by an independent interview. Revenue and valuation figures are industry estimates, not company-confirmed.

Taxonomy Snapshot

Axis Classification
Stage Pre-Seed
Business Model SaaS
Industry / Vertical Media / Entertainment
Technology Type AI / Machine Learning
Geography Western Europe
Growth Profile Venture Scale
Founding Team Solo Founder
Funding Pre-seed (total disclosed ~$650,000)

Company Overview

PUBLIC

Totally Innovation Srl is a Bologna-based software company, registered in Italy, that has positioned itself at the intersection of AI, media, and retail. The company's public narrative centers on its flagship product, Totally In Store, a SaaS platform designed to generate royalty-free, AI-powered audio content for physical retail environments [Crunchbase].

The founder, Francesco Tenti, brings a background from the music industry, having previously founded Totally Imported, a Bologna-based independent music label [RadioEmiliaRomagna]. This prior venture appears to inform the core thesis of Totally Innovation: leveraging technology to circumvent traditional music licensing complexities. The company's key milestone to date is a €600,000 (approximately $650,000) pre-seed funding round, closed in 2024, which was led by Italian entities including Invitalia, Ventive Group, and Studio Villa & Associati [Startupbusiness.it, 2024]. This capital is earmarked for platform development and team expansion.

Data Accuracy: YELLOW -- Company description and founder background corroborated by Crunchbase and a regional podcast. The 2024 funding round is reported by a single trade publication.

Product and Technology

MIXED The core commercial proposition is straightforward: replace costly, generic background music with a controlled, brand-specific audio channel. Totally Innovation's flagship product, Totally In Store, is a SaaS platform that generates custom AI music, commercials, and spoken messages for retail environments [Startupbusiness.it, 2024]. The primary economic driver is the elimination of public performance licensing fees from Italian collecting societies like SIAE, SCF, and Soundreef, a significant operational cost for physical retailers [Startupbusiness.it, 2024].

The platform's functionality appears to operate on two layers. The first is content generation, where AI models produce royalty-free audio to match a brand's desired ambiance or campaign message. The second is management and delivery, providing retailers with a dashboard to schedule and control this audio feed across locations. A secondary product, Totally Data, is mentioned for music metadata management, though its specific features and integration with the main platform are not detailed [Startupbusiness.it, 2024]. The company's website positions it broadly as a partner for "innovative digital solutions" and custom development, but the public narrative is anchored on the in-store audio use case [Totally Innovation].

Technical specifics are sparse. The stack is not disclosed, but the reliance on AI for music generation and the SaaS delivery model suggests a cloud-based architecture. No public information details model provenance, audio quality benchmarks, content library size, or integration capabilities with existing point-of-sale or digital signage systems. The product's differentiation rests on bundling generative audio with licensing cost avoidance, rather than on a proprietary model layer.

Data Accuracy: YELLOW -- Product claims are sourced from a single press article; technical stack and capabilities are not independently verified.

Market Research

PUBLIC

The market for in-store audio and retail media is shifting from a cost center to a measurable engagement channel, creating a wedge for technology that can deliver both personalization and cost control.

Definitive market sizing for AI-generated, royalty-free in-store audio is not available from public sources. The broader retail media advertising market, however, provides a relevant analog for the potential scale of in-store audio as a media channel. According to GroupM, the global retail media market reached $125.7 billion in 2024 and is projected to grow to $170 billion by 2027 [GroupM, 2024]. While this figure encompasses all digital advertising on retailer properties, it signals the substantial budgets retailers are allocating to owned media channels, of which in-store audio is a component. The traditional background music market, dominated by licensing agencies like SIAE in Italy, represents the cost structure Totally Innovation aims to displace, though its total addressable market is not quantified in the research.

Demand is driven by retailers seeking to build distinctive brand identities and improve customer dwell time. The cited research positions the product's primary value as eliminating music licensing fees (e.g., SIAE, SCF) while enabling real-time, brand-specific audio content [Startupbusiness.it, 2024]. This addresses a clear pain point for European retailers, where collective licensing societies impose recurring operational costs. A secondary driver is the broader trend of retail media networks, where physical stores are monetized as advertising venues. Totally In Store's ability to insert targeted commercials positions it within this trend, though the company has not disclosed any brand advertising partnerships.

Key adjacent markets include digital signage and in-store experiential technology, which often bundle audio with visual content. The regulatory environment is a double-edged force. Strict copyright enforcement in Europe creates the cost pressure that makes a royalty-free alternative attractive. Conversely, the same regulatory landscape may eventually scrutinize the training data and output rights of AI-generated music, a long-term risk not addressed in current coverage. Macro forces like inflation pressuring retailer margins could accelerate adoption of cost-saving SaaS tools, provided the implementation and subscription fees are lower than the licensing costs they replace.

Global Retail Media Market 2024 | 125.7 | $B
Projected Retail Media Market 2027 | 170 | $B

The projected growth in retail media advertising suggests a receptive environment for monetizing in-store attention. However, the startup's specific serviceable market remains unproven, hinging on its ability to capture a fraction of retailer spending currently allocated to music licensing or generic audio services.

Data Accuracy: YELLOW -- Market sizing is drawn from an analogous, well-defined sector (retail media) via a single industry report. The connection to the startup's specific offering is an analyst inference, not a cited claim.

Competitive Landscape

MIXED Totally Innovation positions its flagship product, Totally In Store, as a cost-saving alternative to traditional in-store music licensing and generic playlist services, aiming to carve out a niche in the European retail audio market.

The competitive analysis must therefore be constructed from the company's stated wedge against established industry practices and adjacent service categories.

The competitive map for in-store audio is fragmented across several layers. At the incumbent level, national performing rights organizations (PROs) like Italy's SIAE, SCF, and Soundreef represent the entrenched, cost-centric competition; their model is built on licensing fees rather than service provision [Startupbusiness.it, 2024]. Adjacent substitutes include business-to-business (B2B) music streaming services such as Mood Media (formerly Muzak) or Soundtrack Your Brand, which offer curated, licensed music but do not eliminate royalty costs. A more direct, though technologically distinct, challenger segment consists of AI music generation platforms like Aiva, Soundraw, or Boomy. These tools enable royalty-free music creation but are general-purpose and lack the integrated, retail-specific workflow and audio channel management that Totally In Store claims to provide.

Where Totally Innovation claims a defensible edge today is in its specific integration of royalty-free AI audio generation with a SaaS platform tailored for retail environments. The edge rests on a dual proposition: eliminating licensing fees and enabling brand-specific audio experiences. However, this edge is currently perishable. It is predicated on the quality and uniqueness of its AI-generated content, which is a rapidly commoditizing technology layer, and on first-mover advantage in a niche European segment. Durability would require building proprietary datasets from retail deployments, securing exclusive channel partnerships, or developing unique audio branding algorithms,none of which are yet evidenced by public customer announcements.

The company is most exposed on two fronts. First, from scaled B2B music services that could integrate their own AI composition features, leveraging existing distribution and sales relationships. Second, from the regulatory and collection society landscape in Europe, which is complex and varies by country; navigating this beyond Italy presents a significant operational hurdle that pure technology competitors may not face. The lack of disclosed deployments also leaves the product's real-world performance and retailer adoption rate as an open question against more established, if more expensive, alternatives.

The most plausible 18-month competitive scenario hinges on early market capture in Italy. If Totally Innovation can secure a critical mass of regional retail chains as reference customers, it could become the "winner" in the cost-conscious SMB segment of the Italian market, using that base to expand into adjacent European countries. Conversely, if a larger player like Mood Media or a streaming service introduces a similar royalty-free AI module for retail before Totally gains traction, the startup would be the "loser," relegated to a feature rather than a platform. The outcome likely depends on the speed of commercial execution versus the pace of feature adoption by incumbents.

Data Accuracy: YELLOW -- Competitive framing is inferred from company claims against known industry structures; no direct competitor profiles are publicly cited.

Opportunity

PUBLIC If Totally Innovation executes, the prize is a SaaS platform that captures a portion of the global in-store audio and music licensing market, a multi-billion dollar space currently managed by fragmented, cost-heavy incumbents.

The headline opportunity is to become the default, license-free audio operating system for physical retail chains. The company's core proposition, eliminating per-location music licensing fees from entities like SIAE and SCF, directly attacks a persistent operational cost and compliance headache for retailers [Startupbusiness.it, 2024]. This positions Totally In Store not merely as a music provider, but as a managed media channel where brands can deploy dynamic, brand-specific audio experiences. The outcome is reachable because the initial wedge,cost savings,is concrete and immediately quantifiable for a retail CFO, creating a clear path for initial adoption before layering on engagement and branding upsells.

Growth from a single-store pilot to a multi-national chain requires specific, plausible scenarios. The table below outlines two primary paths.

Scenario What happens Catalyst Why it's plausible
Italian Retail Rollout The company signs a pilot with a major Italian grocery or apparel chain, then expands to all locations nationally. A partnership with a national retail association or a flagship deployment at a high-traffic location in Milan or Bologna. The founders' deep roots in the Italian music and media industry, evidenced by Francesco Tenti's prior work with Totally Imported in Bologna, provide local credibility and network access [RadioEmiliaRomagna]. The pre-seed backing from Italian state-owned investor Invitalia also suggests government support for domestic technology adoption [Startupbusiness.it, 2024].
Vertical SaaS for Tourism Totally In Store is adapted for hotels, airports, and museums, creating ambient, location-specific soundscapes. A contract with a regional tourism board or a heritage site to provide audio branding. The company's stated focus on media, retail, and tourism sectors indicates an early intent to expand beyond pure retail [Startupbusiness.it, 2024]. The product's ability to generate custom messages and commercials is directly applicable to wayfinding and promotional announcements in high-traffic tourist venues.

Compounding for Totally Innovation would manifest as a data and distribution flywheel. Each new retail location adds data on audio engagement and customer dwell times, which could be used to refine AI music generation models for higher effectiveness. More importantly, a successful deployment within a retail group creates a powerful reference case, lowering sales friction for other stores under the same corporate umbrella and for competing chains in the same region. While evidence of an active flywheel is not yet public, the SaaS subscription model is inherently geared for this land-and-expand motion within enterprise accounts.

The size of a win can be framed by looking at comparable companies that monetize audio in commercial spaces. Mood Media, a major provider of in-store music and signage, was taken private in 2017 for a reported $580 million, highlighting the value of scaled, subscription-based audio services in physical locations. If Totally Innovation's license-free AI model allows it to capture a material share of the European market for in-store audio solutions, a similar outcome is conceivable (scenario, not a forecast). The company's current estimated valuation of approximately $821,000 [Prospeo.io] leaves substantial room for multiple expansion should it demonstrate successful enterprise deployments and recurring revenue growth.

Data Accuracy: YELLOW -- The opportunity thesis is built on the company's stated product claims and funding announcement, which are corroborated. Market size and comparable valuation context are inferred from general industry knowledge, not company-specific traction data.

Sources

PUBLIC

  1. [Startupbusiness.it, 2024] Mediatech, Totally Innovation raises €600,000 | https://www.startupbusiness.it/en/mediatech-totally-innovation-raises-e600000/148549/

  2. [Crunchbase] Totally Innovation - Crunchbase Company Profile & Funding | https://www.crunchbase.com/organization/totally-innovation

  3. [RadioEmiliaRomagna] Come funziona un’etichetta indipendente? Totally Imported: Il lavoro di una etichetta indipendente sui nuovi talenti con Francesco Tenti | https://www.radioemiliaromagna.it/podcast/come-funziona-unetichetta-indipendente-totally-imported-il-lavoro-di-una-etichetta-indipendente-sui-nuovi-talenti-con-francesco-tenti/

  4. [Totally Innovation] Totally Innovation - Transforming Ideas into Digital Solutions | https://totallyinnovation.com/

  5. [Prospeo.io] Totally Innovation | https://prospeo.io/c/totally-innovation-revenue

  6. [GroupM, 2024] GroupM Retail Media Report | https://www.groupm.com/retail-media-report

Articles about Totally Innovation Srl

View on Startuply.vc